ACES darker using converted sRGB tex - Photoshop / Conversion workflow?

From what I understood :

  • No, a s-curve should not make things “brighter”. It is used to map luminance values onto display (from scene-referred to display-referred). It generally adds contrast with a nice roll-off in the highlights. This is very well explained in Cinematic Color.
  • You’re absolutely right. It is not recommended at all to load texures in Output - sRGB. It has been discussed many times on ACESCentral. However in my boat example, I am loading a color key to approximately pick some ACEScg values and then use them in Guerilla. Since I am hand-picking them, I can check they are within a reasonable PBR range.
  • I think this example was to show a workflow that would hopefully still be PBR-friendly and Art Director friendly. Maybe it is a flawed process and an unsuccessful experiment, but it kinda worked for me and my Playmobil boat. :wink:

Hope it helps,
Chris