The reason I don’t want to convert automatically in software, because if I want to set textures to the right colorspace, I have to handle manually in Houdini. Right?
If all my local asset library files are already converted to ACEScg colorspace, then I don’t have to manually divide which ones belong to Utility-sRGB-Texture, which ones belong to Utility-Linear-sRGB, which ones belong to Utility-Raw every time.