New filters for rendering ACES in Substance Painter

Hello Jose L,

sorry for the late reply. Things take a lot of time to implement here. and we are now starting to think about Look Development (and Surfacing) with an ACES workflow. :wink:

So far, here is the information I have gathered.
4 softwares are used to generate our textures :

  • Substance Painter : we can use your exr as a lut.

  • Substance Designer : no color management possible ?

  • Mari : we should ACES 1.0.3 OCIO config.

  • Photoshop : we can use ACES 1.0.3 ICC profiles. Otherwise there is a possible workflow described here.

Do you confirm this information ?

Now my question is : our rendering space is ACEScg and our display space is P3-D60 (ACES). The exr you provide displays as a SRGB (ACES) in Substance, right ? Could you make one for P3-D60 (ACES) ?

Thanks a lot in advance for your answers !

Chris