OMG. I just understood what you meant. Running the same set of images and using E-gamut as rendering primaries. I thought I had to re-render in CG with E-Gamut primaries in my lights. Might be the whole “cycles” term that confused me. Sorry about that !
I basically used the same settings :
- I used V2 of the nuke script (minor differences here and there).
- Source gamut is ACEScg.
- Destination gamut is the one that comes by default in the Nuke script and E-Gamut.
- Output primaries are P3. White Point is D65.
- EOTF is for sRGB display (so I suspect Gamma2.2 ?).
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
ACES
E-Gamut
Jed’s default
From the tests I did yesterday, another preset that worked well on my imagery was BlackMagic. I’ll re-run these images for comparison.
Chris



































