Tone scale slope behavior at min and max luminance

Answering to this one specifically, I think the analytical inverse is important for many things. Some use cases:

  • Adding logos to images while preserving their appearance.
  • Pushing smartphones video feeds in Unreal Engine or Unity without having them affected by the tonemapper.
  • Bypass the RRT + ODT entirely and still being able to push an in-house view transform with a LMT into the ACES system.

Cheers,

Thomas

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