A significant point of a chromaticity linear rendering approach is to enable creative choices by preserving the chromaticities in the image, and firewall some flourishes from further down the pipeline. There are plenty of times where one absolutely requires the chromaticity expressed to make it directly out the display, such as with media walls.
One is free to grade the resultant chromaticities as they see fit.
Adding warps / distortions / or other non-light transport manifestations are clearly in the creative domain, and would inhibit the ability to add the range of creative expression.
For example, if someone is obsessed with the digital gaudy rat piss skews, it is absolutely trivial to grab the range of chromaticities and skew / distort them as they see fit in the image. Resolve has a very good mesh distort for this, as well as the versus tools.