Hi everybody,
when using P3-DCI (D60 sim.) ODT in Davinci Resolve vectorscopes are shifted. It’s logicall and I understand why this is happening but is there any solution how to avoid this ?
Thank fo any idea
Jiri
Hi everybody,
when using P3-DCI (D60 sim.) ODT in Davinci Resolve vectorscopes are shifted. It’s logicall and I understand why this is happening but is there any solution how to avoid this ?
Thank fo any idea
Jiri