Per-Channel Display Transform with Wider Rendering Gamut

Hey Derek,

sorry for the late reply. A few answers on top of my head…

Probably the chromaticity-linear approach (our “ground truth”) and a proper SDR/HDR match. Without any HDR display, it is hard to say. Jed did some interesting SDR/HDR comparisons in this thread though.

Yes, we may be back to square one because of that ? A look embedded in the Display Transform.

Probably missing a “gotcha” that per-channel is the root of evil ? It does not respect the RGB ratios of the colors used by distorting hue, saturation and luminance. I have tried to describe this behaviour here.

I think Daniele answered this question in this thread. And rgbDT, because of its per-channel nature would probably need a new set of primaries to be invented. We did think about AP2, just like in this thread (even if that’s for a totally different purpose) !

I may add that with a flexible architecture allowing for swappable Display Transforms, people could innovate and use rgbDT as an alternative if they wanted to.

Chris

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