Looks amazing for me! I really like how it handles blue and doesn’t let it go to magenta. And seems like it has softer highlights roll-off which is also good, at least for me. Would love to see it on the real shots with people.
And these artifacts in transition from magenta background to green character (still with hands up) - are they in source or caused by output transform mapping?
It looks so good that I’m even going to try installing Nuke noncommercial again and find a way to make it at least start (I’m a colorist, not a vfx artist at all and don’t use Nuke). Does it work in Nuke noncommercial?
What I want to see by myself is if this issue (or it is normal?) somehow solved with this display transform.