Hi there, I was hoping someone could help me understand a problem I’m having.
I’m setting up a disp map in Mari with the colorspace set to Utility-Raw, my mid gray base layer is set to 0.214.
I’m exporting this out of mari with the colorspace set to Utility-Raw and as a test I’m reading the map into emission with the colorspace set as Utility-Raw in Maya/Arnold.
In my render I would expect there to be no change in the values but when I color pick my emission render in nuke I get a value of 0.49904. How can I get raw values from Mari to Maya without this value change.