Valid C4D Redshift After Effects ACES workflow?

@i_go_by_zak kick ass walkthroughs brother! Kudos for taking the time to break this down. Interestingly, I found a similar photoshop walkthrough using a second LUT adjustment as an inverse transform in order to counteract photoshops inherent rgb correction. It never occurred to me to do the same in After Effects until seeing your workflow. You’ve brought balance to the force. I’ll post a link to that walkthrough once I’m back at my desk for anyone who’s interested.

Lastly I also wanted to mention that aside from Liams life saving converter app, you can actually use an OSL node to convert your textures by feeding the ACES conversion OSL shader into the file path. Saul Espinosa and Panagiotis Zompolas have a Redshift OSL Shader repository going on GitHub where you can download that plus a ton of other ones from. It has an input color space drop down as well in case you’re outputting for a color space other than sRGB. Probably more applicable to Houdini or something. I haven’t done a full A/B comparison yet to Pre converted textures but I’m hoping to soon. Anyways, I’ll post the link to that GitHub page as well. Cheers! Ryan

1 Like