ACESCG and SRGB Questions - Texture Asset Creation

Awesome. Thanks for the confirmation.

I’m only referring to the color map texture and not the final 3d scene renders in EXR from Maya / 3dsmax.

I wanted to use JPG format with my color maps (because of small file size). Looking at this awesome thread by @ChrisBrejon ACEScg for Animation feature and further questions
I presume he is referring to a JPG color maps for texture that uses Utility - sRGB inside Maya.

The 4 images comparison are from Windows 10 photo veiwer. It is not from nuke renderview.
Reason I put a label of write nodes on the bottom of each images.