CG render sanity check - MtoA Nuke

Right! Sorry! I was a bit rushed yesterday.
I’ll add screenshots of the settings here.

Maya Color Management:

Maya Color Swatch:
MayaColorSwatch

@ChrisBrejon I did not use textures. Only colors from in the shader.
Is the ‘color picking role’ the menu for ‘RGB01 - RGB0256 - HSV’?
In the Mixing color space I’m only getting that ‘Output - sRGB’

@MrLixm I did indeed use maximum values for the colors I believe (I’ve started second guessing myself with all of this… )
Or at least I used the suggested colors at the top of the color menu, which I assumed are the primary values.
But now that I look at it, I did have HSV selected.
Which probably isn’t the appropriate way.
I’ll now try to get these colors right and see what I get.

Thanks for the input!