Hi,
In continuation of the previous post, here are two notebooks for Mitsuba 2:
- Mitsuba Spectral Image Rendering: Compiles and renders images spectrally with given camera sensitivities.
- Mitsuba Image Processing: Processes and serves the rendered images: https://academy-vwg-gm-mitsuba-spectral-images.imfast.io/
Next step is to implement IDT generation closer to what Rawtoaces does, this would also be useful for @SeanCooper’s Notebook - Sketches of Hue.
I’m currently computing the IDT using the rendering light source which is an optimal scenario and could be considered as cheating to a degree by purists.
Cheers,
Thomas